I believe that. (Don’t forget to give your pedestrians alternative paths. 50 elements Info 47. The new option would auto-remove the vehicle restrictions from bus lanes. Code; Issues 377; Pull requests 15; Discussions; Actions;. It does not refresh view soon enough. Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421) Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720) Added: Czech. For implementation into TM:PE, I was thinking something similar to the junction restrictions. it just that u-turn is very close to lane arrow so it makes sense to put it there. (Recommended) Also in Junction Restrictions, disable all of the crosswalks. 3. As well as a short avenue drop. Annoyance Not a bug, but just as annoying JUNCTION RESTRICTIONS Feature: Junction restrictions UI User interface updates. 1015339: Loading junction restrictions. Notifications Fork 83; Star 521. If so, spawning of. Fork 85. xml ; Updated: Unified traffic light toggling feature with game code. 11. right-click the crown button). On an aside, the vanilla game has the roads speed limits locked. Compatibility Report says "These mods combined can cause blue holes or lines in the ground. Reset - clears all the priority signs at the junction. 6. Seymour 3 way interchange + Ave This is a 3 way interchange with direct freeway access all directions. I started trying to seperate out my incoming cargo trains to a seperate cargo terminal and only allow local cargo trains into my city. Vehic. g. Realism 0. Short answer: You can’t Long answer: Since you’re on PC, there are numerous mods to make this not a junction. TMPE: Its faster to use but less flexible. maybe U-turn should not be managed by junction restrictions anymore. I make two lanes go straight on, and one lane for turning right. If so, spawning of service/emergency vehicles is prioritized. many people will resort to deleting part of their road in order to limit the length of the priority road. Invisible traffic lights exist on the node between those two segments, and with careful sequencing the flow of vehicles vs. When asymmetric road changes direction, the junction restrictions tool shows the option to allow u-turn: There might be some weird asymmetric roads out there that I've not seen, but IMO this would. 11. 2 commits: 1st commit : simplifies code without any effective change the code. Now tmpe junction settings are clickable because they now have a different angle. Tags for this mod. Cities: Skylines Traffic Manager: President Edition - Pull requests ·. The Greatest. Basic applicators: These change junction restrictions for the selected junction. In TM/PE, assuming a 3 lane highway roundabout. don't place stops right before a junction if that junction uses TMPE lane connectors. . The text was updated successfully, but these errors were encountered: 👍 4 krzychu124, Shadertheboi-zz, s2500111, and brunoais reacted with thumbs up emojiUnless I'm missing something, "Enter blocked junction" seems to be a completely redundant feature, because it's handled (should be) much better by priority signs. Updated: - Minor changes to Timed Traffic Lights sensitivity slider #1670. Tooltip. Try checking in node controller as well whether it's a middle node or a crossing node, and allowing people to cross the road at an earlier junction than the roundabout instead of that overpass would probably work much better. Notifications. 538. CitiesSkylinesMods / TMPE Public. 아 그러니까 그냥 교통체증을 없애주는 모드입니다. Although old versions are not supported, players reverting from alpha to stable should not lose savegame data needlessly. If so, spawning of service/emergency vehicles is. ago. in every tool select the junction and then press DEL key to clear all traffic rules affected by that tool. There's a wiki dedicated to TMPE available here, it's a few years out of date but it covers the core functionality well. Click a restriction icon - toggle it on/off. For example: passengertrain_infosign. This displays an icon at every junction that has (or can have) a traffic light on it. 0 elements Info 521. originalfoo added Annoyance Not a bug, but just as annoying Usability Make mod easier to use UI User interface updates JUNCTION RESTRICTIONS Feature: Junction restrictions Overlays Overlays, data vis, etc. LTAP/LD: Left turn across path/lateral direction. . 2. First batch: Parking restrictions: Image Parking restrictions: See also Parki. 5. To allow vehicles to enter blocked junctions across the entire map, enable Vehicles may enter blocked junctions in Policies settings. Code; Issues 376; Pull requests 18; Discussions; Actions; Projects 2; Wiki; Security; Insights. Added: Japanese language (thanks. I could not, however, be able to build large cities in this game without TMPE. Protected > Turn on red > Unprotected. JUNCTION RESTRICTIONS Feature: Junction restrictions Settings Road config, mod options, config xml UI User interface updates Usability Make mod easier to use Milestone 11. All this without requiring TMPE! (Updating junction restrictions still helps to keep oncoming traffic from entering a blocked junction, of course. Weary_Drama1803 •. Describe your idea Very short segments cause vehicle AIs to behave unexpectedly when connected to nodes customised with the following tools: Priority Signs - #862 , #686 Timed Traffic Lights - #302 , #297 , #862 Junction Restrictions (pr. If you don' use that function lanes across an intersection get mapped to each other and I belive your reciving curb lane is maped to recive the cars from the side street. Yes all my mods are up to date &. 1. Tag this mod Description; Files 2; Images 1;. When none of the segments on a node have pedestrian lanes, crossings are disallowed and are not configurable. This returns focus to the Toolbar and enables its Adjust Roads mode. TMPE_Title Traffic Manager: President Edition:. TMPE. and customise junctions, roads, and rails! This is the stable release with tested features. 4. All the basic functions (lane selector, parking, junction rules, vehicle restrictions) worked without issue. . Concept is 2 lanes merging into 6 lanes back to 2. Screenshots? Notes or questions? This is part of a larger idea I had for creating complex ordered signalling at intersections, such as l. PDT → PST. Screenshots? Notes or questions? This is part of a larger idea I had for creating complex ordered signalling at intersections, such as l. Summary: A new "eraser" button on the TM:PE toolbar which, when selected, allows users to clear their customisations for anything clicked on. If you have mods, TMPE has options to let cars through before intersection is clear. The intersections have been altered with Node Controller Renewal. Following up the detailed Beach with the Region's First Marina! Info in comments (Asset/mod collection, LUT/Theme etc) 1 / 5. Code; Issues 380; Pull requests 15; Discussions; Actions; Projects 2; Wiki; Security; Insights. ProTip! Exclude everything labeled bug with -label:bug . Yes, the icons for Junction Restrictions and also some of the Vehicle Restrictions. It's to allow vehicles to go through a blocked junction. Lane arrows. but the priority rules and the junction restrictions were preserved. Code; Issues 376; Pull requests 19; Discussions; Actions; Projects 2; Wiki; Security; Insights. 19, 20/04/2019. #12. Highway roads have no sidewalks, therefore pedestrians can't use them. Remove_junction_from_timed_light Retirer une intersection de ce feu tricolore: Select_junction Sélectionnez une intersection:. I will work on that. Automatically sets up priority signs, junction restrictions and more! v11. the TMPE option to ignore lane arrows only works if you don't use lane connectors. 0 STABLE | TM:PE v11. ProTip: Start by setting a side road to Yield all empty spots will get Priority signs Shortcuts. 1. It might also be an issue with junction restrictions; click on the icon with two crossed arrows and you can deactivate crosswalks and unnecessary stopping from the cars. Like, I manage roundabouts and add road restrictions, I re-log and lo and behold all of my road management is gone. . There are three ways to control u-turns at junctions: Vehicles may do U-turns at junctions mod setting (policies and restrictions tab) Junction restrictions Lane connector There is some disconnect. 1. CryptoIn TMPE’s current persistence strategy, the introduction of a new type into the persistent data will break backward compatibility. Any per game settings or changes to junctions etc done in the stable do not seem to get picke. Tag this mod Description; Files 2; Images 1;. It’s called Skylines for a reason. Sep 4 @ 3:21pm Is there a manual or other documentation for TMPE? It is a bit daunting trying to discover all that TMPE does or exactly what each menu option does. Simulation accuracy. com]⠀⠀⠀⠀Discord Chat[discord. The second order prohibits non-essential travel along severely affected highways: Highway. Vehicle AIs need to use collision detection at junctions just like anywhere. TMPE is probably over riding the in games settings, my guess is that they use the same original method to set those instructions, TMPE should really use Harmony that way it wouldn't effect the in games methods but would be a huge undertaking to rewrite that mod due to all the features it has. This will work with or without TMPE but here are some tips. I hope they have a 'city simulator' mode and a 'sandbox' mode for C:S2. ) This requires the. Notifications Fork 85; Star 539. TMPE Team . . To fix it you could just have the left lane split off once it clears the highway and take a 270-degree left curve and go back under the overpass to reconnect with the NB highway. Make the left lane go left and forward into the leftmost lane, middle lane go forward into the middle lane, right lane go. The driver is informed that this type of turn is allowed by the presence of a flashing yellow. You can set those rules in traffic manager. g. The Arizona Traveler Information system provides the latest information on conditions along the state highway system. Description. Camera / Overlays: Traffic Manager mod tutorial series part 5. * All times are local Victoria time. 8 way roundabout. It would feel much more natural that if I place a ped bridge/tunnel, pedestrians/cyclists start using it automatically without me having to do extra steps (like junction restrictions). There are currently no modifier-key shortcuts in Junction Restrictions tool, so: Ctrl+Click an icon - change setting and apply to all roads entering the junction; Would be a nice timesaver when working. Enabling/disabling stop signs with TM:PE is ineffective. scpool1986 May 25, 2020 @ 5:05pm. g. Verified: June 2023 - TM:PE 11. Cities: Skylines Traffic Manager: President Edition - 11. cs","path":"TLM/TLM/Manager/Impl. 1 / 3. Use move it + alt to put segment back in place. Junction restrictions --Allow lane changing Allow vehicles to enter a blocked junction Remove Pedestrians crossing at the merge - Simple 2 lane roads so pedest. The higher the value, the more accurate the. 1 LABS | Downloads | Source Code. All the basic functions (lane selector, parking, junction rules, vehicle restrictions) worked without issue. 480K subscribers in the CitiesSkylines community. Code; Issues 378; Pull requests 14; Discussions; Actions; Projects 2; Wiki; Security; Insights New issue. TMPE Where do I find these setting to stop people crossing roads every second causing traffic jams>? Showing 1 - 13 of 13 comments MessengerOfRage Nov. Priority Signs. Third, check if there are any Traffic Manager stop or yield signs, as the stop signs can be problematic. Left lane connects to 3 left lanes, right lane connects to the 3 right lanes. The junction to the right does not ban turning into the small road because it is straight. T raffic M anager, P resident E dition, (TMPE) 1. Junction restrictions --Allow lane changing Allow vehicles to enter a blocked junction Remove. Reply. Go to tab 'General', and set 'Simulation accuracy' to your CPU can handle. If you use TMPE it is very easy. I did implement a cross walk, people do use it but they still use the roundabout crosswalk as well, link to bigger picture These are part of an Australian road asset, I'm using small, and medium roads . it just that u-turn is very close to lane arrow so it. 스팀 워크샵에 Traffic manager 라고 검색하면 찾으실 수 있습니다. Bulk applicators: Remove all exising traffic lights in Maintenance settings - remove all normal traffic. I have the "enter blocked junction" turned off for the roundabout entrance, I subscribed to the stable TM:PE, I tried saving/full quit/reloading, I tried just waiting and letting the game run (~10 actual minutes) and I am still experiencing cars not using all of the lane connections and ignoring the priority rules. Junction Restrictions tool: Select the junction and press delete to clear high priority rules. This changelog includes all versions and major variants of the mod going all the way back to March 2015, just 4 days after Cities: Skylines was released! Evolution of TM:PE (click to show/hide) Date format: dd/mm/yyyy. First, turn off any pedestrian crossings on the roundabout or immediately next to it. ILC: Hold on, do it like this instead, *gives different instructions*. (You can change the number of accounted lane changes in the TMPE_GlobalConfig. Junction Restrictions: Node select - not applicable to asymmetric nodes Remove junction restrictions u-turn button on asymmetric nodes? #345; Enter Blocked Junction - transition nodes; U-Turn - should never be allowed on bend nodes Mod option: Exclude bends and small roads (u-turns) #365; Pedestrian Crossing - should be possible. Bugfix: Mod options overlapping issue (#250, #266). oohhhh you meant the setting in TMPE. I have Traffic Manager President Edition but I liked doing it with the in-game tool, is there a reason this isn't working for me that anyone can think of? TMPE is probably over riding the in games settings, my guess is that they use. Created by Dodgen. Rinse and repeat 4 times Junction restrictions --hi, is there a possibility of having what in the UK is known as a Box Junction filled with criss-crossing yellow lines - which means that you can only enter the junction if the exit is clear unless you are turning right and are only stopped by oncoming traffic or other vehicles waiting to turn right. also in complex situation its hard to. Actions. The way I remember it, it had to do with the distance of node borders, but I haven't messed with Node Controller in a long time. CitiesSkylinesMods / TMPE Public. Bottom row 3rd from right in tmpe is junction restrictions, select the node with it and one of the options there (the one with the car and a straight arrow) will toggle it. Saved searches Use saved searches to filter your results more quicklyDescribe the problem I've created a Diverging Diamond interchange in the asset editor. New: - Clear all TM:PE rules from selected node #692, #1668. Steps to reproduce. Note: Content below is somewhat out of date. If no segment selected: Exit the Lane Arrows tool as if you pressed Esc. When you have two intersections so close to each other a car won’t enter until the car ahead has cleared. 5. Road Anarchy, Road Anarchy V2. JUNCTION RESTRICTIONS Feature: Junction restrictions Settings Road config, mod options, config xml UI User interface updates Usability Make mod easier to use Milestone 11. 2 [stable]) Vehicle Restrictions set -> no trucks and private vehicles on buslanes; Lane Arrows set; Priority Signs setThis includes vehicle restrictions, junction restrictions, lane assignments, etc. Function 100. Medium density intersection. Pedestiran Crossing. the right lane will connect to the outer lane of the roundabout. Junction Lane Arrows Editor rework with preview discussion enhancement LABS LANE ROUTING Overlays STABLE UI. If they need to be in the middle lane to get through a junction then they will use that instead. There is a setting under Junction Restrictions of the TMPE to allow cars to enter an occupied intersection. IMO it would be nicer if I could interact with crossings themselves. 7650530: Loading junction restrictions. it just that u-turn is very close to lane arrow so it makes sense to put it there. . PE mod options, or on individual junctions with the Junction Restrictions tool. 3. 21. Highway roads have no sidewalks, therefore pedestrians can't use them. Stack by agusingnavy. TMPE Issue: Vehicles ignoring type restrictions on lanes. . Use the compatibility check bundled with TMPE and also the separate Compatibility Report mod for latest compatibility info. I copied the pre-parklife version of TMPE from my backups into the Appdata folder, unsubbed the updated version, and tested the game. A junction that has no pedestrian lanes on any of its segments is still set to allow pedestrian crossings by default. You can use the slider to shrink or grow the size of UI panels. JUNCTION RESTRICTIONS TRAFFIC LIGHTS docs question. Screenshots. discussion Contains debate on certain topics enhancement Improve existing feature JUNCTION RESTRICTIONS Feature: Junction restrictions LANE ROUTING Feature:. Junction restrictions cities skylines tmpe. Allow bike lanes to be selected for the lane connector #1006. I'm feeling much more confident about what's possible with UI and interaction model, and while the internet was fubar last night I started pondering if there might be a better overall approach to h. That button is to toggle whether or not cars should follow this behaviour for the given intersection. Click on the appropriate icon to toggle restrictions. Junction restrictions will be the example of the best way to implement the new persistence strategy. Use the junction restrictions tool in TMPE and change both directions of the junction to allow traffic to enter a blocked junction option. This will work with or without TMPE but here are some tips. ) Fixed: Changes of default junction restrictions not reflected in UI overlay (#358) Fixed: Resetting stuck cims unpauses the simulation (#358, #351) Fixed: Treat duplicate TM:PE subscriptions as mod conflicts (#333, #306, #149, #190, #400) Fixed: TargetInvocationException in mod compatibility checker (#386, #333) Subscribe to downloadTM:PE 11. Test: In the example above I upgraded the segment next to the High priority junction with another MATCHING segment. Available restrictions: - Allow/Disallow lane changing for vehicle going straight on - Allow/Disallow u-turns - Allow/Disallow vehicles to enter a blocked junction - Allow/disallow pedestrians to cross the street","TMPE_TUTORIAL_HEAD_LaneArrowTool Lane arrows","TMPE_TUTORIAL. The default behaviour of cars is to not drive into an intersection unless they can reach the other side without stopping in the middle (And potentially blocking crossing cars). You can use the slider to shrink or grow the size of UI panels. Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421) Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720) Added: Czech. There are still exceptions - buses won't follow bus lanes if there is a shorter route without bus lanes (which will be obvious by the route you see when creating the bus route). 1) It could have been a car that's pre-calculated its route before you made the restrictions This only applies if you have disabled "changes have immediate effect" in the mod settings 2) If there is no other way for the car to get where they're going, they will ignore TMPE restrictions This only applies to emergency vehicles responding to a call To stop that you can use the tmpe setting "buses ignore turn arrows" - they can turn any direction from the bus lane, so will stick to the bus lanes. yea I had it disabled. The probably most important one to many of us is. 6. Possibly fining people who do enter and get stuck ? I need. Done. Uploaded by marcocons. Is there a manual or other documentation for TMPE? 3 Junction restrictions not working on P&P pedestrian streets? 1 How to keep vehicles to stay on highway for driving long distance rather exiting highway early Zaiross. 0 STABLE. Notifications Fork 84; Star 523. Consistent Persistency when attaching new segments to roads or when upgrading roads #1228. Some of the most fps heavy features of TMPE are around junctions priority signs, traffic lights, junction restrictions (enter blocked junction), etc. Junction restrictions --Allow lane changing Allow vehicles to enter a blocked junction Remove Pedestrians crossing at the merge - Simple 2 lane roads so pedest. i dont know how to fix it, other then using the "stop" sign, making the joining traffic stop, before driving into junction, and even then, it cuts across the collector traffic. Virus scan. . bikes can be engineered to give the desired effect. Description Perhaps this is a little far fetched, but would it be metaphorically possible to add lights specifically for u-turns? Screenshots (Optional)Junction restrictions cities skylines tmpe. txt. Subscribe to downloadTM:PE 11. But. Medium density intersection. maybe U-turn should not be managed by junction restrictions anymore. you can eighter do that globaly in TMPE options or manually for every junction under junction restrictions. Also check if there isn't a traffic light there. We should add a new indented option in Policies tab: [x] Ban private cars and trucks on bus lanes. define vehicle restrictions (e. Junction restrictions tool (investigate: improvements without overhaul) Lane arrows tool: Larger arrows on buttons, without overhaul; Speed Limits UI: tweak numbers to make it more compact; Lane Connectors tool has terrible curve visibility especially when cars are on the crossing. Projects 2. com]⠀⠀⠀⠀Bug Report[github. Vote. Override any junction with Junction Restrictions tool; Vehicles may turn at red traffic lights. c286caa #623 I provided Interface for resting junction values. Junction restrictions --Allow lane changing. TM:PE v11. The eraser tool is. A community-led subreddit for the city builder franchise developed by…Junction restrictions not working on P&P pedestrian streets? idk if the links below work but on juctions where P&P pedestrian streets and regular roads intersect TMPE junction restrictions don't work. It is not clear which direction the road through the (Evans Street) parking lot takes where that car is waiting. speed limit data. However, I'd like to see the basic functionality in TM:PE also as it should hide disabled (via Junction Restrictions tool) crossings regardless of whether NS2 is active or not. "Buses" or "Trucks" etc)? Junction restrictions. If you use TMPE it is very easy. If you indeed have the Hide Crosswalks mod enabled, than they should be gone, both visible as functional. Host and manage packages. but it seems that the traffic source might be beyond the interchangeUser interface scale. Add new "Keep junction clear" feature, which applies to the node, in the Priority Signs (or junction restrictions?) UI. 1 replaced the Compact main menu option with this UI Scaling option. Repeat the shortcut to cycle through various configurations of priority signs. Normally I would have been able to click on the junction and toggle things, but I don't even have that option. Priority Signs are part of Junction Restrictions / Priority Routes--in TMPE--rather than lane based. to do so provide ternarybool. Subsequent versions made more panels respect the setting, including the Speed Limits panel in v11. To set up timed lights go to the traffic light icon with a little timer icon next to it, select your node junction and hit add steps, and from there you set up your timed traffic light how you want. Discussions. Take this image from vehicle restrictions tool for example: The hovered truck icon is not very di. g. Parking restrictions. (Traffic lights. Whether you are arriving in BC internationally or from a neighboring province, there are many things to be aware of and plan for in advance. Requires network extensions for 2 lane and 4. In 11. TMPE with lane management and junction restrictions improve the flow quite a bit. Sets how much CPU time is allocated to process vehicles approaching junctions with: Timed Traffic Lights. Level crossings would automatically get "keep junction clear" (for freaking obvious reasons), and maybe junctions with tram routes too? User could still override on junction by junction basis. TMPE Team . Ustaw dozwolone kierunki ruchu. Share. A junction that has no pedestrian lanes on any of its segments is still set to allow pedestrian crossings by default. Created by agusingnavy. Junction restrictions LANE ROUTING Feature: Lane arrows / connectors TRAFFIC LIGHTS Feature: Traffic lights - toggle, timed, etc. In TMPE there is a. BUG Defect detected duplicate Duplicate of existing issue JUNCTION RESTRICTIONS Feature: Junction restrictions Pedestiran Crossing triage Awaiting. 730 votes, 59 comments. But the TMPE lets you modify this. ) I'm making this a separate PR because just cleaning it up is enough work that everyone will want to. (Don’t forget to give your pedestrians alternative paths. Current Road Restrictions. New! Quick setup priority roads (yes, it also works on roundabouts): With Prioity Signs tool active: Ctrl+Click a junction or Shift+Ctrl+Click a road. Find and fix vulnerabilities. All 7 comments. Several TMPE tools are allowing selection of roads that are part of buildings. Access the system in three ways: Web: Visit the az511 Interactive Map. Junction Restrictions set -> pedestrian crossings forbidden (to remove automatically crosswalks when TMPE bans pedestrian crossing, you also need the mod Hide TMPE crosswalks V3. Disallow vehicles on certain roads),. IE you could have a 2 lane road with a speed limit of 100 parallel to a 6 lane road with a limit of 60. CitiesSkylinesMods / TMPE Public. Improve lane and parking usage. TMPE_TUTORIAL_HEAD_LaneConnectorTool Połącz. As can be seen near end of youtube vid, TM:PE junction restrictions tool isn't recognising the crossing node as having crossings. Sign up. to do so provide ternarybool. 9. For example, Junction Restrictions, Priority Signs and Toggle Traffic Lights could feasibly be grouped under a. Hide TMPE Crossings – remove crosswalk decals when you disable pedestrian crossings; Hide TM:PE Unconnected Tracks. These options are: Allow/disallow lane changing for vehicles going straight: By default, vehicles stay on their lane while crossing the junction. Expected behaviorAutomate any workflow. Priority Signs. Notifications Fork 80; Star 487. 0. Set them. 0 STABLE (Traffic Manager: President Edition) Subscribe. If you want to prohibit pedestrians from crossing the road, you can do that with TM:PE. Expectations:As the TMPE author said in a video I watched ages ago, you don't go fixing problem spots, you think of traffic as a funnel and find the actual problem spot/bottleneck. This is a preparatory change related to #1502. Projects New. Report Save Follow. CitiesSkylinesMods / TMPE Public. prohibit cars from parking road. However it rotates to face camera position like all the other icons, thus from many angles it's pointing in a confusing. TM:PE v11. Current Behavior Far turn on red currently only applies to a very narrow use case in which traffic is turning from a one-way road to another one-way road: This is enforced here, regardless of how the junction restrictions are configured:. Selection: Esc - exit Toggle Traffic Lights tool. viathinksoft. The Health, Safety and Reclamation Code for Mines in British Columbia (the Code) requires all mines to prepare a Mine Emergency Response. Code. Realism 0. g. The new TMPE v11 has some special roundabout rules; I don't know if those are helping or hurting you. r/CitiesSkylines. -1 hour (DST end) UTC-8h. . . If that fixes the problem it's almost always a vehicle restriction blunder on the roads. 1. Advanced approach: . Now cars can use the collector road to take the far turn and pedestrians can use it to cross to the other side. Road Anarchy, Road Anarchy V2 This causes phantom nodes and segments which break the pathfinder. If anyone wants to test this in-game, please do and let us know the results! Discussion relates to hearses, but could probably apply to other services too - anywhere that you get flickering 0/1 veh. This prevents unwanted signs appearing. Lane connectors Pimped-up lane hover ! #635; Speed limits Speed Limit tool - Lane highlighting #709; Parking restrictions Parking Restrictions tool - Lane highlighting #708; Vehicle Restrictions Vehicle Restrictions tool - lane highlight and better UI panel #721; Sometimes, particularly if various persistent overlays are enabled in mod settings,. 8409477: Loading 0 priority segments (new method) Info 154. View the junction restrictions of a highway junction with no pedestrian lanes, and note how pedestrian crossings are allowed. they need at least 1 node between the stop and the junction to be able to switch lanes. Also, the main menu icons are probably going to get replaced too (see: #51). Junction Restrictions not working? Hi, so I am trying to toggle traffic lights on junctions using the in-game tool in the dropdown bar thing, and for some reason nothing is showing up?. From priorty sign perspective: Pri.